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1. [Proposal] Ability to remove neutrals from our overviews - in Assembly Hall [original thread]
After the fact, thank you CCP for actually fixing it. It wasn't particularly fast, and it wasn't broken to begin with, and I did have to delete all my settings completely to fix it all the way at the end, but you did fix it. Which is more than you...
- by Iam Widdershins - at 2011.02.05 15:08:00
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2. [Proposal] Ability to remove neutrals from our overviews - in Assembly Hall [original thread]
Originally by: Jak Savage yep, and I'll be one of them, specialy if it turns out this was on purpose, since up to this point in time I thought it was a bug, and thought it sucked that they wouldnt revert it since a fix seemed a bit more th...
- by Iam Widdershins - at 2011.01.26 14:04:00
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3. [Proposal] Ability to remove neutrals from our overviews - in Assembly Hall [original thread]
CCP told me they meant to do this, I am not going to put up with it quietly. +1 supported. See my own rage thread . Setting overview appearance was fine, though there were some issues with the overview filter (it needs the same ability to sort ...
- by Iam Widdershins - at 2011.01.26 02:10:00
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4. [Compromise Proposition] Learning Skills - in Assembly Hall [original thread]
Originally by: Captain Libido Please for the sake of God do not change the working system as long as it is not broken. If you ask the casual eve player why he likes eve he will mention the awesome skill system in front of all facts so why ...
- by Iam Widdershins - at 2010.11.25 23:57:00
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5. [Compromise Proposition] Learning Skills - in Assembly Hall [original thread]
Originally by: Kabaal S'sylistha lol Your idea of the facts is the most invalid process in the world, bro. Sucks to literally get a dev post the next day making you the absolutely most unsuccessful troll ever imo. Are you mad? Becaus...
- by Iam Widdershins - at 2010.11.25 23:37:00
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6. [Compromise Proposition] Learning Skills - in Assembly Hall [original thread]
Edited by: Iam Widdershins on 25/11/2010 12:19:15 Originally by: Kabaal S'sylistha Edited by: Kabaal S''sylistha on 25/11/2010 10:46:53 lol some people still think CCP wants to keep learning skills when all else aside it makes new ...
- by Iam Widdershins - at 2010.11.25 12:18:00
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7. [Compromise Proposition] Learning Skills - in Assembly Hall [original thread]
Edited by: Iam Widdershins on 25/11/2010 08:35:08 I dislike and do not support this option. Learning skills are the first object lesson in teaching a new player the importance of training skills in the right order (and what an importance it...
- by Iam Widdershins - at 2010.11.25 08:29:00
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8. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Iam Widdershins,1,21,91,131,145,174,198
- by Iam Widdershins - at 2010.11.16 07:25:00
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9. [ISSUE] Neutral Remote Repping & Aggression - in Assembly Hall [original thread]
I do not believe that this is a broken mechanic. If you are fighting on a station, a logistics ship takes an entire 60 seconds to come back out of the station at minimum after being forced to dock. When he undocks, you know exactly where he will ...
- by Iam Widdershins - at 2010.06.29 03:17:00
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10. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Originally by: Crumplecorn Even a queue limited to 24 hours total training time would solve the basic problem. Yo listen up, here's the story. What we REALLY need is a queue limited to 24 hours and one more skill . That is, any num...
- by Iam Widdershins - at 2008.07.20 23:45:00
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11. CSM - CCP Meeting 001- 0007 0011-0015 0033 Various UI Issues - in Assembly Hall [original thread]
When I read that UI improvements are being considered, the first thing that came to my mind was the fact that "Trash it" is placed directly next to "Activate Ship", which is basically a disaster waiting to happen. You mis-clicked once to get to th...
- by Iam Widdershins - at 2008.07.11 01:58:00
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